For the Epic Games Store, the issue is still under investigation. Players unable to get achievements due to an issue that prevented Phantom Liberty achievements from unlocking on PC before a backend fix implemented on the day of the release will have them retroactively unlocked on GOG and Steam after loading a save from that playthrough.Fixed an issue where the UI could show controller inputs when playing on keyboard and mouse.Disassembling a Budget Arms Slaught-O-Matic will now give 1 crafting component.Removed various obsolete Crafting Specs.Fixed an issue where weapons obtained pre-Update 2.0 could have a Tier that’s too high when compared to the player’s level.Fixed an issue where some obsolete mods in the Inventory and Stash weren’t properly exchanged for a new weapon mod.A wrecked NCPD cruiser without wheels won’t be patrolling the streets of Night City anymore.Addressed an issue that could cause V to become invulnerable to all damage.Made it possible to properly switch to Arm cyberware by cycling through weapons.Fixed an issue where, when riding the elevator to the 42nd floor with low FPS, V could fall through the floor and die.Fixed an issue where Jackie wasn’t present in front of the Afterlife.Fixed an issue where the quest didn’t activate if the location was approached prior to Update 2.0.Fixed an issue where healing and radio icons disappeared from the HUD after the car chase with Takemura.Fixed an issue where the Bartmoss Collective website wasn’t visible in some cases.Fixed an issue where leaving the quest unfinished could block clue scanning, preventing the player from progressing in many quests.Fixed an issue where the Militech SUV spawned underground.Fixed an issue where it wasn’t possible to get in the car with Flavio because it spawned underground.Fixed an issue where the gig wouldn’t trigger after approaching the quest area. Fixed an issue where Ted Fox’s car didn’t spawn.Fixed an issue where the quest could get stuck on the “Defeat Nash and his people” objective if the game was saved during combat prior to Update 2.0.The distortion effect caused by talking to Johnny and selecting a specific dialogue option at the end of the quest will no longer persist on the screen.Reed will now wear his party outfit during the dialogue with Songbird.Fixed an issue where V could remain connected to the sniper nest, blocking quest progress, after repeatedly switching cameras at the end of the sequence.Fixed an issue that caused the doors leading to the shuttle to not open.Various fixes for devices in the bunker.Fixed an issue preventing the player from scanning the Neural Network system.Fixed an issue where the gate to Bill’s hot dog stand was closed.Fixed an issue where triggering combat in the garage in specific scenarios could cause various disruptions to quest flow.Fixed an issue that could cause all traffic to disappear after completing the quest.Fixed an issue that could cause V to get stuck in the wall or roof after performing a Finisher on Kurt Hansen.Fixed an issue where it was possible to earn multiple Relic points by triggering the first meeting with Songbird more than once.When talking to Paco, repeating the blue dialogue option from the Corpo lifepath will no longer block progress.Performance improvements for both PC and consoles, especially in the Dogtown area.
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